AI Insights · Timothy · March 2024
Top 5 Theme Parks Games on Android in Mexico, Q1 2024
Discover the performance trends of the top 5 theme park games on Android in Mexico during the first quarter of 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 theme park games on Android in Mexico showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's performance:
Disney Magic Kingdoms from Gameloft SE saw significant fluctuations in weekly downloads, peaking at 28.9K in mid-January, then stabilizing to around 10.4K by the end of March. Its weekly revenue experienced a peak of approximately $1.6K in mid-January, followed by a decrease, ending the quarter at $574. Weekly active users showed a notable increase, starting at 15.7K in early January and peaking at 35.3K in mid-January, before settling around 26.5K by the end of March.
Overcrowded: Tycoon by ZeptoLab had a steady decline in weekly downloads from 19.1K at the start of January to just over 1K by the end of March. Weekly revenue followed a similar downward trend, starting at $1.1K and dropping to $254. The app's weekly active users also decreased, from 26.9K in early January to 3.4K by the end of March.
Idle Theme Park Tycoon from Codigames showed a gradual increase in weekly downloads, starting from no downloads in early January and reaching 1.8K by early March, with a slight dip and then ending at 1.5K in late March. The weekly revenue was modest, peaking at $261 in late January and ending the quarter at $92. Weekly active users increased steadily, from 1.5K in early January to a peak of 4.5K in mid-March.
RollerCoaster Tycoon Touch by Atari, Inc. had minimal activity in terms of weekly downloads, with no significant data reported. Weekly revenue remained low throughout the quarter, peaking at $72 in late January and ending at $39. The app had very limited weekly active users, with only 11 reported in early January.
Baby Panda's Fun Park from BabyBus experienced varied weekly downloads, starting at 8.1K in early January, peaking at 3.7K in mid-March, and ending at 1.6K in late March. The weekly revenue remained low, peaking at $22 in early January and ending at $5. Weekly active users started at 18.6K in early January, peaked at 10.8K in mid-February, and ended at 7.6K by the end of March.
These insights are based on data from Sensor Tower, where more detailed information and further analysis can be found.